25/12: Rigging
Category: Anatom Project
Posted by: Kamal Siegel
Attempting to rig the human figure such that the deformation of the skin behaved in a realistic way was far more challenging than I had expected. It led to many cool learnings and discoveries about rigging which I will share soon in this thread. In the meantime I will be posting renderings for the different areas I complete as I go. Take a look and let me know what you think:
Download high quality video here (Torso Rotate Z)
Download high quality video here (Torso Rotate X)
Download high quality video here (Torso Rotate Y)
Download high quality video here (Forearm Anterior)
Download high quality video here (Torso Rotate Z)
Download high quality video here (Torso Rotate X)
Download high quality video here (Torso Rotate Y)
Download high quality video here (Forearm Anterior)